Capcom is experimenting with generative AI to create the "hundreds of thousands" of ideas needed for in-game environments. In a new interview with Google Cloud Japan, Kazuki Abe, a technical ...
Capcom's technical director, Kazuki Abe, has developed a generative AI system for game development. The system helps create unique ideas for environments using AI models like Gemini Pro and Imagen.
Continuing the trend of re-releasing its classic fighting games as a compilation, Capcom announces the launch date for Capcom ...
In an interview with Google Cloud Japan and translated by Automaton Media, Capcom technical director Kazuki Abe explains how ...
Publishers clearly see AI as a silver bullet for more easily creating "ambitious" games at a much lower price tag, and yet ...
Capcom appears to be pushing forward with plans to implement AI in its game development process. As per a recent interview with Google Cloud Japan (as translated by Automaton ), Capcom technical ...
"During the Fallow, the Oilwell Basin is a place filled with mud and oil. When the Inclemency known as the Firespring comes, ...
In today's Daily Fix:A technical director for Capcom has created a program that uses generative AI to create "ideas." No, it's not exactly what you think; in this case, Capcom wants to use Ai to ...