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Research Tree - Galactic Civilizations - Official Wiki
Mar 18, 2024 · The four Research Trees each cover a broad range of related technological development lines, and are as follows: Engineering - Exploration, Starbases, Resource Production, Logistics and Propulsion technologies.
Technology | Galactic Civilizations Wiki | Fandom
Technology is researched during the game, unlocking planetary improvements, ships and bonuses. Twilight of the Arnor Technology is quite different depending on your starting race or custom technology tree. In Dark Avatar and Dread Lords, Technology is …
Research - Galactic Civilizations Wiki | Fandom
Research is generated primarily by research labs (and their upgraded versions of planetary improvements). Research can be improved by upgrading economic (production) starbases, mining research resources, racial bonuses, random events, by surveying anomalies, and by gaining research treaties from other races (DA feature). Certain planetary ...
Technology - Galactic Civilizations - Official Wiki
Jan 8, 2024 · Technology is the most crucial element of securing galactic hegemony. Each major race has its own technology tree, with staggered technology ages to help streamline the gameplay and avoid the age-old problem of attacking a tank with a phalanx (so to speak).
Listing all the tech tree gaps/flaws » Forum Post by Meserach
May 10, 2008 · Twilight of the Arnor is really cool, and I really dig the new race specific tech trees. But, there are a couple of obvious flaws in the trees, many of which have been talked about before on the forums here.
Galactic Civilizations II: Ultimate Edition – Strategy Guide
Apr 28, 2006 · Updated the Technology Tree section in include starbase unlocks. Turned tech unlocks into a list rather then in the notes of the tech. Corrected a few naming mistakes where I listed the internal...
Galactic Civilizations II: Research Is Your Key To Victory
Galactic Civilizations II is no different, but because of its large and complex tech tree, merely researching is not enough. You must target research, so you can pick up the most powerful technologies earlier than your foes. This guide covers several ways to target your research.
Galactic Civilizations II: Beginner's Strategy Guide - Brad Wardell
Mar 4, 2006 · Evil civilizations get advantages on a planet by planet basis but are at risk of getting ganged up on. Researching. The research tree is big. Very big. If you use the left-mouse button (hold it down) on the tree and drag it, you can move the tech tree around. Moving on up...
Galactic Civilizations II: Dread Lords - GameFAQs
Jan 22, 2007 · Research the "Government" & "Influence" branches of the tech-tree fully. You will get huge bonuses to your influence by doing this as well as open up new Starbase modules and Planetary...
Iconian technology tree - Galactic Civilizations - Official Wiki
May 27, 2016 · Iconian Technology Tree Lines: Colonization: Advanced Construction Line - Contains Manufacturing Improvements and bonuses; Institutional Research Line - Research bonuses and Improvements; Molecular Fabrication Line (Unique) - This line gives bonuses and improvements to research, manufacturing, and food
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