![](/rp/kFAqShRrnkQMbH6NYLBYoJ3lq9s.png)
Strahd's Barovia: A Guide to D&D's Most Famous Horror Setting
May 3, 2021 · Barovia is a Melancholic Realm Encircled by the Mists. Barovia is a demiplane bordered by the Mists, which act as living vapors that often seep out into the Material Plane to pull strangers within. Like Strahd himself, locals cannot leave — which means that aside from the occasional foreigner, Barovia is largely a closed ecosystem.
Curse of Strahd - Dungeons & Dragons - Sources - D&D Beyond
Disclaimer: Wizards of the Coast cannot be held liable for any long-term side effects of venturing into the dread realm of Ravenloft, such as lycanthropy, vampirism, a fear of dead things, a fear of living things, an inability to sleep without a nightlight on and a +5 holy avenger under your pillow, and the unsettling suspicion that Strahd is ...
How to scale a map - General Discussion - D&D Beyond
Aug 22, 2023 · Regional maps, like the Barovia Map, uses 1/4 mile hexes and takes about 1 day (8 hours) to cross, as the crow flies. Area maps will be whatever scale they are, but I'd suggest making the hexes based on travel time, e.g. 6 miles (~1/4 day), 25 miles (1 day), 175 miles (1 week). Consider how you want the map to be used.
barovia - Search - D&D Beyond
Barovia Barovia (buh-ROVE-ee-ah) is a Domain of Dread sequestered in the Shadowfell (see chapter 6)—a sort of spiritual prison for Strahd von Zarovich in his Castle Ravenloft. It’s also the name of a village in that domain.
Barovia Location (CoS) - Dungeon Masters Only - D&D Beyond
Aug 11, 2021 · Barovia did not exist outside of, or before, the Demiplane of Dread. It was due to Strahd's treachery that the area became his domain and became Ravenloft proper. If you look at the lore in a slightly different light: Barovia existed, before it was claimed by Strahd's dark powers, in the Demiplane of Dread, a vast plane of existence that is, in ...
Hand-Drawn map of Barovia. - Advertisements - D&D Beyond
As you scan the map you see the other settlements beyond the Castle and Barovia of Vallaki, and Krezk. You see prominent geographical locations such as Mount Ghakis as it overlooks the entire valley, Yester and Lysaga hill known to strange ruins capping their tops, you see the winding Ivlis and Luna Rivers as they divide the valley and all the ...
Dungeons & Dragons - Curse of Strahd - CoS Images - D&D Beyond
Sources Dungeons & Dragons Curse of Strahd CoS Images
Barovia : Feedback
Aug 4, 2024 · Currently it does not really matter whether you are on a cultivated map or on a wilderness map, as a walk in the woods is a lovely stroll. I always imagined forests in the medieval / late medieval age to be something dangerous, fearsome something that made the traveler to be cautious, wild, untamed. Same with mountains.
Castle Ravenloft Maps: Explore Strahd's Castle With D&D ... - D&D …
Oct 31, 2023 · These maps are perfect for running your adventures in Barovia. For one-shot ideas, check out James Haeck’s homebrew adventures Strahd Must Die Tonight!, Strahd Must Die Again, and Strahd Must Die…IN SPACE! this Halloween, all …
A Question For Curse Of Strahd - Dungeon Masters Only - D&D …
Aug 31, 2020 · Barovia is steeply mountainous everywhere which means that the can't necessarily see that much of the map. However, having the map available helps a lot of players with the geography and layout so that when they go from the village of Barovia to Vallaki to Krezk ... it makes a bit more sense.